The future of VR is already there and it is cheaper than you think
I recently joined the XR bootcamp program, as it was a great opportunity for me to refresh my XR dev skills and update my workflow and approach with amazing instructors (Ok , being an advisory board member for some times now, I can only say good things about that program, but bare with me what I am about to write is far more than promoting the program)
While joining, I figured out that my current config was just 1 GPU generation too old to develop in proper conditions. That I will need to get a new PC ( or Mac) to be able to complete the course.
On the other hand, I extensively played AAA VR games (HL Alyx, Asgard Wrath, Star Wars Squadron …. which definitely do not tolerate latency while requiring proper processing and gpu power) with a cloud computer based configuration so I felt that it was mostly a question of bandwidth and getting the headset properly detected by Unity and that would spare me a few thousands euros.
So I ran tests, read forums (most of the solutions came from this thread), failed a lot until I got it to work.
Let me pause here and explain the high level principle :
1 You acces the remote computer from your usual device
2 You work on the remote computer to build your stuff or Launch your game
3 You stream it from the remote computer to the Quest (1 or 2 … or Pro — still expected as I am publishing this post)
The setup includes :
- A device to acess the shadow ( laptop, mac … and believe me here any choice would work — even an iphone)
- The Virtual Desktop Streamer Application Installed on your Shadow PC
- The Virtual Desktop App Running on your Oculus
What was really amazing was that it could be extremely helpful for everyone — the underlying point being, we can develop for VR with a minimum hardware investment as it cost only €29 per month instead of paying upfront a big config whereas future employer will provide the required hardware.
As I explained it to one of my fellow :
- you “only” need to run the shadow app on your Laptop or Mac or iPad or iPhone …
2) you then need to run the virtual desktop app on your shadow
3) you then need to run the virtual desktop app on your quest

4) when you press play on unity it directly plays — no build
Note also that for those videos I ran Shadow through wifi on my pc / iPad / Mac so using an Ethernet cable between your physical computer and internet box can also increase the responsiveness.
I also worked only with a 4G connection using my iPhone as a Hotspot and it was still providing proper working conditions, allowing to easily travel with a minimum equipment and still being efficient.
Outro
Note that, it would also work wirelessly from any VR Ready (real, physical) computer provided you use Virtual Desktop.
A video tutorial will come soon, but if you are interested in setting this up or giving it a try before it is published , feel free to get in touch : https://calendly.com/sikaar/30min.
Lastly, a good way to help getting this further (and either me working with shadow or at least getting a 1$ discount on my subscription, and $5 on your first payment :D) if you decide to get one use my referal link : https://shop.shadow.tech/pre-order/invite/SIKHL4B7