VeSIM VR - Submarine - 1 week Prototype
Unity
Underwater Explorer Vehicle Sim
Concept
A VR Vehicle Simulation - this first iteration will focus on driving a submarine

In this limited version, you will be introduced to some of the basic elements of submarine navigation, controlling depth, torque and acceleration
Features :
A simple game mechanics allow you to follow along a path made by bubble circles

Basic cockpit displays : minimap with Submarine Cockpit 3Dview

Waypoint system for whale swimming path

Current Controls are done with controllers thumbsticks ( see next step for a roadmap)
Next Step
Physics controls ( using the joystick and throttle handles)

Despite trying all possible configurations of configurable joints i never succeeded in stabilizing enough the commands so that if will aloow driving smoothly - see config screenshot above & video below
Research
https://sciencing.com/what-specific-gravity-water-4675094.html
https://science.howstuffworks.com/transport/engines-equipment/submarine1.htm
Video(s)
Git Repository Link
https://github.com/sikaar/XRB_Prototyping_003_SikaarKeita_Week3
Credits
3D Models : Unity Asset Store - Underwater_FX / HiRezSpaceshipsCreatorFree / Humpback WhaleVeSim V
Audio : Bensound - Unity Asset Store - Underwater_FX
Packages : Unity Asset Store - Waypoints Free for Whale navigation