VeSIM VR - Submarine - 1 week Prototype

Unity

Underwater Explorer Vehicle Sim

Concept

A VR Vehicle Simulation - this first iteration will focus on driving a submarine

In this limited version, you will be introduced to some of the basic elements of submarine navigation, controlling depth, torque and acceleration

Features :

A simple game mechanics allow you to follow along a path made by bubble circles


Basic cockpit displays : minimap with Submarine Cockpit 3Dview


Waypoint system for whale swimming path


Current Controls are done with controllers thumbsticks ( see next step for a roadmap)

Next Step

Physics controls ( using the joystick and throttle handles)

Despite trying all possible configurations of configurable joints i never succeeded in stabilizing enough the commands so that if will aloow driving smoothly - see config screenshot above & video below

https://youtu.be/NNUTL52OhKw

Research

https://sciencing.com/what-specific-gravity-water-4675094.html

https://science.howstuffworks.com/transport/engines-equipment/submarine1.htm

Video(s)

https://youtu.be/47iKjSO6Btw

Git Repository Link

https://github.com/sikaar/XRB_Prototyping_003_SikaarKeita_Week3

Credits

3D Models : Unity Asset Store - Underwater_FX / HiRezSpaceshipsCreatorFree / Humpback WhaleVeSim V

Audio : Bensound - Unity Asset Store - Underwater_FX

Packages : Unity Asset Store - Waypoints Free for Whale navigation